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August 12, 2006

Building an Adventure -Part 2

by @ 3:34 am. Filed under D&D News

Wolgang Bauer published the second installment in his Adventure Builder series.  This is another good one, dealing with setting the hook.  One of the most important things in an adventure, setting the hook is basically establishing what the players’ reasons are for even doing what their doing.  My campaign has a built in hook that lasts through out the entire thing, although this is rare.  A lot of times if you hop from adventure to adventure, a hook needs to be established for each one.

If you have any interesting hooks, I’d love to hear them.  Just drop a comment.

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